User blog comment:Hrusha/CTF IDEs/poll/@comment-1144756-20110910183208

For #1: Imagine if the enemy had your flag and was about to cap at their base, but then you killed their flag carrier and grabbed their flag. You could then quickly cap at their base. Then, if your flag was pretty close to their default flag spot, it wouldn't be hard to grab their flag again and cap again in their base. tl;dr = #1 could be abused for fast multicaps at the enemy base.

EDIT: Oh, you meant TF2 style? I say nah. I like having to defend the flag carrier while getting the enemy flag.