User blog comment:Rathon/PvP Skill IDEs/@comment-30362814-20111130010937

New skills proposed:
 * "Iron Body" - Buffers a teammate, preventing them from taking damage for a few seconds. However, you take double damage during that time.

Name changes proposed:
 * Damage -> Ignite / Smite

Effect changes proposed:
 * Silence Gun: Your next shot that hits prevents the target from shooting and using PvP skills for a few seconds (longer than freeze).
 * Assassin Summon: Your next shot summons an assassin where it hits (bot), that follows enemies and deals damage if it gets in melee range. It has 50 health and can be killed by shots/melee.
 * Heal: Heals you for a set amount of health, and heals nearby allies by half the health you gained. The amount of health healed is proportional to the amount of time passed since its cooldown, beginning with 25.
 * Fire Gun: Your next 3 shots apply a DoT of 50 health over 10 seconds, but you cannot fire this skill while moving.
 * Piercing Gun: For the next few seconds your bullets penetrate through walls and targets.