User blog comment:Rathon/PvP Skill IDEs/@comment-1144756-20111210010448

A few of my suggestions:

- Remove Fire Gun: I don't really like the idea of people being stuck in a position where they know they'll die in x seconds; it might just make it seem like a longer respawn.

- Remove Damage: Too random imo, also too dependent on luck (could hit and kill a low health enemy with your flag, meaning an easy win)

- Remove Frenzy: We already have a few damage buffs, a flat damage buff just seems kind of boring.

- Remove/modify Freeze Gun and Silence Gun: These skills seem too similar, either one should be removed or they should be modified (maybe even merged somehow?) to avoid the redundancy.

- Modify Vigilance: It's starting to bug me how the skill is a "one person only" thing as well as how it is useless in CTF. I would like it to be balanced so that teams aren't restricted to who can carry it. I also would like a CTF function added.